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A Vancouver Film School Final Project which was needed Foley, Voice Over, Sound Edit, Sound Design and 5.1 Mixing with a Stereo Version.
A man breaks in an abandoned house but has to face an omniscient voice and a magical home that rebels against him.
On this project, every sound from Nautilus was recorded, edit and designed for the character. It's amazing how unique it sounds.
Car chasing scene is something quite fun to edit! Perspective swaps and the doppler effects can make a good difference. And there is some guns as well!!
Audio records from the 90th reveals stories from eight little girls victim of sexual abuse. More than 20 years have gone by and now that they're adults, they go back to their childhood and tell the reasons that led them to the streets ( ... )
For this project, I was asked to fix some sound editing and mix the film for the final version.
It was a VFS assignment based on a Sound Design competition from Waves in 2011 with a very limited sound library.
A 2.5 D game developed on Unity and had its audio implementation on Wwise.